My Role: I worked as the sole programmer for the game. Before the project was cancelled, I created the core game play loop of the turn-based match-three game, created various UI animations, and developed a quick time event mini game between rounds.
My Role: I worked as the sole programmer and game designer for the game. I created a few of the art assets, including the tiles that make up the main game play. I prepped and edited the art assets provided by the artists.
My Role: I worked as the sole programmer, game designer, and artist for the game.
Fortune cat wants you to learn how to combine fractions to make whole numbers!
This game is great for teaching the concept of fraction combination in a fun and visual way.
It starts out simple, but gets more challenging as more variations of fractions become available.
My Role: I created all of the 3d models and UI Art Assets. The initial concept for the start screen logo was created by Hannah McWhorter. I programmed various elements of the UI and went through the process of publishing it on the multiple platforms.
I created the Game Creation Honor Society in 2014 to help my students create and publish games to put on their resumes and portfolios. This game was the first game published by the Honor Society.
Brush the flying teeth with the appropriate toothpaste color in this fast-paced action arcade game created by the Minnesota School of Business – Richfield’s Game Creation Honor Society.
The game was available in two versions: FULL and LITE. The Full version offered ad free play along with an endless play mode.
My Role: I worked as the sole programmer and game designer for the game. I made this game while teaching my students the basics of the Unity 2D engine. I showed them how to build the game from start to finish. I created all of the art except the character art and walk cycle and the UI elements.
Derrick has moved back to Antarctica, after half a decade of living in Altoona, KS. All he brought with him were his bazooka and bad attitude. Help Derrick navigate the "treacherous" terrain by jumping over piles of snowballs and blowing up snowmen with his trusty bazooka.