
Tuna in Altoona
![]() Tuna in Altoona ScreenshotUI: Ashley Godbold Character Design: Lisa Oestreicher | ![]() Cutscene Environment ArtCreated by: Ashley Godbold Software Used: Adobe Photoshop | ![]() Cutscene ScreenshotEnvironment Art: Ashley Godbold Character Design: Lisa Oestreicher Software Used: Adobe Illustrator and Photoshop |
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![]() Tuna in Altoona ScreenshotUI and Environment/Object Art: Ashley Godbold Character Design: Lisa Oestreicher Software Used: Adobe Illustrator, Photoshop, and Flash | ![]() Disgruntled Derrick Concept ArtCreated by: Ashley Godbold and Danny Rich Software Used: Adobe Illustrator |
unfinished
Project Length: 3 months + (on hiatus)
Software used: Adobe Flash, Adobe Illustrator, and Unity
Lanuage used: Actionscript 3.0 and C#
Team: Ashley Godbold, Lisa Oestreicher, Jessica Moss, and Danny Rich. (Mouse Potato Games)
My role: Project Manager, Programmer, Environment Artist, Prop Artist, UI Arist, and Assistant Animator
Synopsis:
A disgruntled penguin travels to Altoona, KS in search of tuna.
The game initially began development in Flash but is now in the process of being converted to Unity.
This is a passion project that has been in development for quite a while. It is being created by a team of four ladies scattered across the US while they attempt to manage their day jobs, school, and family. Because of these limitations, and it's conversion to the Unity engine, it is taking a while to develop.