Tuna in Altoona

Tuna in Altoona Screenshot

Tuna in Altoona Screenshot

UI: Ashley Godbold Character Design: Lisa Oestreicher

Cutscene Environment Art

Cutscene Environment Art

Created by: Ashley Godbold Software Used: Adobe Photoshop

Cutscene Screenshot

Cutscene Screenshot

Environment Art: Ashley Godbold Character Design: Lisa Oestreicher Software Used: Adobe Illustrator and Photoshop

Tuna in Altoona Screenshot

Tuna in Altoona Screenshot

UI and Environment/Object Art: Ashley Godbold Character Design: Lisa Oestreicher Software Used: Adobe Illustrator, Photoshop, and Flash

Disgruntled Derrick Concept Art

Disgruntled Derrick Concept Art

Created by: Ashley Godbold and Danny Rich Software Used: Adobe Illustrator

unfinished

Project Length: 3 months + (on hiatus) 

Software used: Adobe Flash, Adobe Illustrator, and Unity

Lanuage used: Actionscript 3.0 and C#

 

Team: Ashley Godbold, Lisa Oestreicher, Jessica Moss, and Danny Rich. (Mouse Potato Games)

 

My role: Project Manager, Programmer, Environment Artist, Prop Artist, UI Arist, and Assistant Animator

 

Synopsis:

A disgruntled penguin travels to Altoona, KS in search of tuna.

 

The game initially began development in Flash but is now in the process of being converted to Unity.

 

This is a passion project that has been in development for quite a while. It is being created by a team of four ladies scattered across the US while they attempt to manage their day jobs, school, and family. Because of these limitations, and it's conversion to the Unity engine, it is taking a while to develop.

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© 2019 by Ashley Godbold