Stranded Screenshot

Stranded Screenshot




September 2013

Project Length: 15 weeks (I was only on the team the first 6 weeks due to a class transfer)

Software used: Unity

Lanuage used: C# and Javascript


Team: Jeanette Mathews, Daniel Krell, Danny Rich, Andrew Wesolick, Brandon Frizzell, and Ashley Godbold


My role: Programming--particularly the crosshair, targeting system, distance recognition, and character movement.



A 3D point-and-click space adventure.

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© 2019 by Ashley Godbold