
Stranded
![]() Stranded Screenshot |
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(Prototype)
September 2013
Project Length: 15 weeks (I was only on the team the first 6 weeks due to a class transfer)
Software used: Unity
Lanuage used: C# and Javascript
Team: Jeanette Mathews, Daniel Krell, Danny Rich, Andrew Wesolick, Brandon Frizzell, and Ashley Godbold
My role: Programming--particularly the crosshair, targeting system, distance recognition, and character movement.
Synopsis:
A 3D point-and-click space adventure.