Brush Rush

Brush Rush LITE Title Screen

Brush Rush LITE Title Screen

Brush Rush FULL Title Screen

Brush Rush FULL Title Screen

Gameplay

Gameplay

Gameplay

Gameplay

Pause Menu UI

Pause Menu UI

Game Over UI

Game Over UI

March 2015

Project Length: 3 months

Software Used: Unity 4.6, Autodesk 3ds Max, Adobe Photoshop, and Adobe Illustrator.

Lanuage Used: C#

Platform: iPhone, iPad, and Android

Publisher: GCHS Interactive

 

Team: Game Creation Honor Society of Minnesota School of Business

 

I created the Game Creation Honor Society in 2014 to help my students create and publish games to put on their resumes and portfolios. 

 

My Role: I created all of the 3d models and UI Art Assets. The initial concept for the start screen logo was created by Hannah McWhorter. I programmed various elements of the UI and went through the process of publishing it on the mutliple platforms.

 

Synopsis:

Brush the flying teeth with the appropriate toothpaste color in this fast-paced action arcade game created by the Minnesota School of Business – Richfield’s Game Creation Honor Society.

 

The game is available in two versions: FULL and LITE. The Full version offers ad free play along with an endless play mode.

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© 2019 by Ashley Godbold